fix typo in README

This commit is contained in:
Patrix
2021-04-14 19:36:53 +02:00
parent 0e4b8a8a7f
commit 7730504e2c

View File

@@ -54,7 +54,7 @@ depending on the target platform.
- type ``cd build``
- type ``cmake ..``
- open visual studio .sln and compile the project
- if you want to build from command line instead, \
- alternatively if you want to build from command line instead, \
type ``cmake --build .``
### Linux
@@ -87,7 +87,7 @@ To load your module, you have to add reference in .xml file (for example: __conf
### Server specific
**_NOTE:_** The client modules must be located in ServerFolder/YourServerName. \
**_NOTE:_** The client module must be located in Game/Multiplayer/Modules/YourServerName directory.
**_NOTE:_** The client modules must be located in Game/Multiplayer/Modules/YourServerName directory.
Loading client modules this way will help you to prevent situations when different \
server is using the older/newer version of the module than yours.