From 7730504e2c4dda14a5895410cbaa9edf21d1778f Mon Sep 17 00:00:00 2001 From: Patrix Date: Wed, 14 Apr 2021 19:36:53 +0200 Subject: [PATCH] fix typo in README --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index ebd6854..b7fcb9e 100644 --- a/README.md +++ b/README.md @@ -54,7 +54,7 @@ depending on the target platform. - type ``cd build`` - type ``cmake ..`` - open visual studio .sln and compile the project -- if you want to build from command line instead, \ +- alternatively if you want to build from command line instead, \ type ``cmake --build .`` ### Linux @@ -87,7 +87,7 @@ To load your module, you have to add reference in .xml file (for example: __conf ### Server specific **_NOTE:_** The client modules must be located in ServerFolder/YourServerName. \ -**_NOTE:_** The client module must be located in Game/Multiplayer/Modules/YourServerName directory. +**_NOTE:_** The client modules must be located in Game/Multiplayer/Modules/YourServerName directory. Loading client modules this way will help you to prevent situations when different \ server is using the older/newer version of the module than yours.