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PyG2O/docs/defaultEvents/general/onTime.md
2024-11-04 19:09:49 +03:00

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# `event` onTime
This event is triggered each time when game time minute passes.
Original: [onExit](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/general/onTime/)
## Parameters
* `dict` **kwargs**:
* `int` **day**: the current ingame day.
* `int` **hour**: the current ingame hour.
* `int` **min**: the current ingame minutes.
## Usage
```python
import g2o
@g2o.event('onTick')
def onTickEvt(**kwargs):
day = kwargs['day']
hour = kwargs['hour']
mins = kwargs['min']
print(f'Current time: Day {day}, Hour {hour}, Min {mins}')
```