Files
PyG2O/python/docs/defaultEvents/player/onPlayerDisconnect.md
2025-01-25 00:02:52 +03:00

18 lines
655 B
Markdown

# `event` onPlayerDisconnect
This event is triggered when a player gets disconnected with the server.
Original: [onPlayerDisconnect](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerDisconnect/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: he id of the player who disconnected from the server.
* `int` **reason**: the reason why player got disconnected. For more information see [Network](../../constants/network.md).
## Usage
```python
import g2o
@g2o.event('onPlayerDisconnect')
def onDC(**kwargs):
print(f'Player {kwargs['playerid']} has left from the server')
```