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PyG2O/python/docs/defaultEvents/player/onPlayerDead.md
2025-01-25 00:02:52 +03:00

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# `event` onPlayerDead
This event is triggered when one player kills another player.
Original: [onPlayerDead](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerDead/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who died.
* `int` **killerid**: the id of the player who killed other player. If killerid is set to `-1`, it means that there was no killer.
## Usage
```python
import g2o
@g2o.event('onPlayerDead')
def onDead(**kwargs):
print(kwargs['playerid'], 'killed by', kwargs['killerid'])
```