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PyG2O/python/docs/defaultEvents/player/onPlayerChangeWeaponMode.md
2025-01-25 00:02:52 +03:00

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# `event` onPlayerChangeWeaponMode
This event is triggered when player changes the weapon mode.
Original: [onPlayerChangeWeaponMode](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeWeaponMode/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player which changes the weapon mode.
* `int` **oldWeaponMode**: the old weapon mode which was used by the player. For more information see [Weapon mode](../../constants/weapon-mode.md).
* `int` **newWeaponMode**: the new weapon mode in which player is currently using. For more information see [Weapon mode](../../constants/weapon-mode.md).
## Usage
```python
import g2o
@g2o.event('onPlayerChangeWeaponMode')
def onChangeWM(**kwargs):
print(f'Player {kwargs['playerid']} changed wm: {kwargs['oldWeaponMode']} -> {kwargs['newWeaponMode']}')
```