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PyG2O/docs/defaultEvents/player/onPlayerEquipArmor.md
2024-11-04 19:09:49 +03:00

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# `event` onPlayerEquipAmulet
This event is triggered when player equips or unequips armor. When item is unequiped, `null` is returned instead.
Original: [onPlayerEquipArmor](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipArmor/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who equips an armor.
* `str` **str | null**: instance: the item instance from Daedalus scripts.
## Usage
```python
import g2o
@g2o.event('onPlayerEquipArmor')
def onEquip(**kwargs):
print(f'Player {kwargs['playerid']} equipped {kwargs['instance']}')
```