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PyG2O/docs/defaultEvents/player/onPlayerDisconnect.md
2024-11-05 19:37:47 +03:00

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# `event` onPlayerDisconnect
This event is triggered when a player gets disconnected with the server.
Original: [onPlayerDisconnect](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerDisconnect/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: he id of the player who disconnected from the server.
* `int` **reason**: the reason why player got disconnected. For more information see [Network](../../constants/network.md).
## Usage
```python
import g2o
@g2o.event('onPlayerDisconnect')
def onChangeDC(**kwargs):
print(f'Player {kwargs['playerid']} has left from the server')
```