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PyG2O/docs/defaultEvents/player/onPlayerEquipMeleeWeapon.md
2025-04-15 13:13:31 +03:00

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# `event` onPlayerEquipMeleeWeapon
This event is triggered when player equips or unequips melee weapon. When item is unequiped, empty `str` is returned instead.
Original: [onPlayerEquipMeleeWeapon](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipMeleeWeapon/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who equips an melee weapon.
* `str` **instance**: the item instance from Daedalus scripts.
## Usage
```python
import pyg2o as g2o
@g2o.event('onPlayerEquipMeleeWeapon')
async def onEquip(playerid, instance):
print(f'Player {playerid} equipped {instance}')
```