37 lines
1.4 KiB
Python
37 lines
1.4 KiB
Python
import sqg2o
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def getNearestWaypoint(world : str, x : int, y : int, z : int) -> dict:
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"""
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This function is used to retrieve the information about nearest waypoint from the specified position.
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Original: [getNearestWaypoint](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/waypoint/getNearestWaypoint/)
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## Declaration
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```python
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def getNearestWaypoint(world : str, x : int, y : int, z : int) -> dict
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```
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## Parameters
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`str` **world**: the world name in which the waypoint exists.
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`int` **x**: the position in the world on the x axis.
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`int` **y**: the position in the world on the y axis.
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`int` **z**: the position in the world on the z axis.
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## Returns
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`dict {name, x, y, z}`: Waypoint information.
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"""
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return sqg2o.getNearestWaypoint(*locals())
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def getWaypoint(world : str, name : str) -> dict:
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"""
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This function is used to retrieve the position of specified waypoint.
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Original: [getWaypoint](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-functions/waypoint/getWaypoint/)
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## Declaration
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```python
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def getWaypoint(world : str, name : str) -> dict
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```
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## Parameters
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`str` **world**: the world name in which the waypoint exists.
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`str` **name**: the name of the waypoint.
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## Returns
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`dict {x, y, z}`: The position of waypoint.
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"""
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return sqg2o.getWaypoint(*locals()) |