Files
PyG2O/src/classes/sq/DamageDescription.cpp
AURUMVORXX 4efda3e2e0 feat: Added DamageDescription class
+ Added onPlayerDamage event
2024-11-06 02:09:04 +03:00

33 lines
670 B
C++

#include <NoNut/core/CommonHeader.h>
#include "DamageDescription.h"
namespace nonut
{
DamageDescription::DamageDescription() :
Class("DamageDescription"),
PROPERTY_CTOR(flags),
PROPERTY_CTOR(damage),
PROPERTY_CTOR(item_instance),
PROPERTY_CTOR(distance),
PROPERTY_CTOR(spell_id),
PROPERTY_CTOR(spell_level),
PROPERTY_CTOR(node)
{
classCtor();
}
DamageDescription::DamageDescription(SQObject object) :
Class("DamageDescription", object),
PROPERTY_CTOR(flags),
PROPERTY_CTOR(damage),
PROPERTY_CTOR(item_instance),
PROPERTY_CTOR(distance),
PROPERTY_CTOR(spell_id),
PROPERTY_CTOR(spell_level),
PROPERTY_CTOR(node)
{
}
}