import sqg2o class ItemGround(sqg2o.ItemGround): """ This class represents item on the ground. Original: [ItemGround](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-classes/item/ItemGround//) ## `int` id *(read-only)* Represents the unique id of the item ground. ## `string` instance *(read-only)* Represents the item instance of the item ground. ## `int` amount *(read-only)* Represents the item amount of item ground. ## `string` world *(read-only)* Represents the item ground world (.ZEN file path). ## `int` virtualWorld Represents the virtual world of item ground. """ def __init__(self): return super().__init__() def getPosition() -> tuple: """ This method will get the item ground position on the world. **Returns `tuple(float, float, float)`:** `X-Y-Z` item ground position on the world. """ return super().getPosition() def getRotation() -> tuple: """ This method will get the item ground rotation on the world. **Returns `tuple(float, float, float)`:** `X-Y-Z` item ground roration on the world. """ return super().getRotation() @property def id(self): return super().id @property def instance(self): return super().instance @property def amount(self): return super().amount @property def world(self): return super().world @property def virtualWorld(self): return super().virtualWorld @virtualWorld.setter def virtualWorld(self, value): super().virtualWorld = value