# `event` onPlayerChangeColor This event is triggered when player nickname color was changed for all players. Original: [onPlayerChangeColor](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeColor/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player whose nickname color was changed. * `int` **r**: the amount of red in the nickname color `(0 - 255)`. * `int` **g**: the amount of green in the nickname color `(0 - 255)`. * `int` **b**: the amount of blue in the nickname color `(0 - 255)`. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerChangeColor') async def onChangeColor(playerid, r, g, b): rgbColor = tuple(r, g, b) hexColor = '#%02x%02x%02x' % rgbColor print(f'Player {playerid} changed his color to {hexColor}') ```