import sqg2o class DamageDescription(sqg2o.DamageDescription): def __init__(self): return super().__init__() @property def item_instance(self): return super().item_instance @property def flags(self): return super().flags @flags.setter def flags(self, value): super().flags = value @property def damage(self): return super().damage @damage.setter def damage(self, value): super().damage = value @property def distance(self): return super().distance @distance.setter def distance(self, value): super().distance = value @property def spell_id(self): return super().spell_id @spell_id.setter def spell_id(self, value): super().spell_id = value @property def spell_level(self): return super().spell_level @spell_level.setter def spell_level(self, value): super().spell_level = value @property def node(self): return super().node @node.setter def node(self, value): super().node = value