# `event` onPlayerEquipMeleeWeapon This event is triggered when player equips or unequips melee weapon. When item is unequiped, empty `str` is returned instead. Original: [onPlayerEquipMeleeWeapon](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipMeleeWeapon/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who equips an melee weapon. * `str` **instance**: the item instance from Daedalus scripts. ## Usage ```python import g2o @g2o.event('onPlayerEquipMeleeWeapon') def onEquip(**kwargs): print(f'Player {kwargs['playerid']} equipped {kwargs['instance']}') ```