# `event` onNpcActionFinished This event is triggered when NPC action was finished. Original: [onNpcActionFinished](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/npc/onNpcActionFinished/) ## Parameters * `dict` **kwargs**: * `int` **npc_id**: the npc identifier. * `int` **action_type**: the action type. * `int` **action_id**: the unique action identifier. * `bool` **result**: the result of finished action. ## Usage ```python import g2o @g2o.event('onNpcActionFinished') def onActionFinished(**kwargs): print(f'NPC {kwargs['npc_id']} finished action {kwargs['action_type']} with the result {kwargs['result']}.') ```