## How to use 1. Install [G2O WebSocket module](https://github.com/AURUMVORXX/G2O-WebSocket) to your server 2. Install [JSON module](https://gitlab.com/GothicMultiplayerTeam/modules/json) to your server 3. Download **include/** folder and import the Squirrel part of the library: ```xml ``` 2. Install python library to your application ``` pip install pyg2o ``` 3. Launch websocket client in your Squirrel scripts ``` // PyG2O(url, silent, max_reconnect_attempts) // silent - disable information prints // max_reconnect_attempts - maximum reconnect attempts if server will stop the connection (0 - infinite attempts). This value doesn't reset on connection // Start server local srv = PyG2O("ws://localhost:8080", false, 15) srv.start() // Stop server srv.stop() ``` 4. In your application, launch asyncio event loop and websocket server ```python import pyg2o import asyncio srv = None async def main(): global srv srv = pyg2o.PythonWebsocketServer( host='localhost', port=8080, ping_interval=30, whitelist=['::1'], ) try: await srv.start() except asyncio.CancelledError: await srv.stop() if __name__ == '__main__': asyncio.run(main()) ```