# `event` onPlayerRespawn This event is triggered when a player respawns after death. Original: [onPlayerRespawn](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerRespawn/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who respawned after death. ## Usage ```python import g2o @g2o.event('onPlayerRespawn') def onRespawn(**kwargs): print(kwargs['playerid'], 'respawned.') ```