# `event` onNpcDestroyed This event is triggered when remote NPC is created. Original: [onNpcDestroyed](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/npc/onNpcDestroyed/) ## Parameters * `dict` **kwargs**: * `int` **npc_id**: the id of the destroyed remote npc. ## Usage ```python import g2o @g2o.event('onNpcDestroyed') def onNpcDestroy(**kwargs): print(f'NPC {kwargs['npc_id']} has been destroyed.') ```