# `event` onPlayerEnterWorld This event is triggered when player entered the world (**ZEN**) and was successfully spawned in it. Original: [onPlayerEnterWorld](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEnterWorld/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who entered the world. * `str` **world**: an filename name of the world. ## Usage ```python import g2o @g2o.event('onPlayerEnterWorld') def onEnterWorld(**kwargs): print(f'Player {kwargs['playerid']} entered world {kwargs['world']}') ```