# `event` onPlayerChangeFocus This event is triggered when player targets another player. Original: [onPlayerChangeFocus](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeFocus/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player which changes the focus. * `int` **oldFocusId**: the old playerid targeted by the player. Can be `-1` if player wasn't targeting other player. * `int` **newFocusId**: the new playerid targeted by the player. Can be `-1` if player doesn't target anyone. ## Usage ```python import g2o @g2o.event('onPlayerChangeFocus') def onChangeFocus(**kwargs): focusId = kwargs['newFocusId'] if focusId != -1: print(f'Player {kwargs['playerid']} is looking at {focusId}') else print(f'Player {kwargs['playerid']} is looking at... who?') ```