# `event` onPlayerChangeColor This event is triggered when player nickname color was changed for all players. Original: [onPlayerChangeColor](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeColor/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player whose nickname color was changed. * `int` **r**: the amount of red in the nickname color `(0 - 255)`. * `int` **g**: the amount of green in the nickname color `(0 - 255)`. * `int` **b**: the amount of blue in the nickname color `(0 - 255)`. ## Usage ```python import g2o @g2o.event('onPlayerChangeColor') def onChangeColor(**kwargs): # Slicing out playerid and converting from {r: num, g: num, b: num} # to (num, num, num) rgbColor = tuple(list(kwargs.values())[1:]) # Formating rgb into hex color hexColor = '#%02x%02x%02x' % rgbColor print(f'Player {kwargs['playerid']} changed his color to {hexColor}') ```