# `event` onPlayerChangeHealth This event is triggered when player health changes. Original: [onPlayerChangeHealth](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeHealth/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player whose health points gets changed. * `int` **oldHP**: the previous health points of the player. * `int` **newHP**: the new health points of the player. ## Usage ```python import g2o @g2o.event('onPlayerChangeHealth') def onChangeHealth(**kwargs): print(f'Player {kwargs['playerid']} changed health: {kwargs['oldHP']} -> {kwargs['newHP']}') ```