# `event` onPlayerTeleport This event is triggered when player face animation is toggled (played or stopped), due to eating or other activities. Original: [onPlayerToggleFaceAni](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerToggleFaceAni/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who gets teleported by the game. * `str` **aniName**: the face animation name. * `bool` **toggle**: `true` when player is started playing face animation, otherwise `false`. ## Usage ```python import g2o @g2o.event('onPlayerToggleFaceAni') async def onToggleFA(playerid, aniName, toggle): if toggle: print(playerid, 'started face ani', aniName) ```