# `event` onPlayerEnterWorld This event is triggered when player entered the world (**ZEN**) and was successfully spawned in it. Original: [onPlayerEnterWorld](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEnterWorld/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who entered the world. * `str` **world**: an filename name of the world. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerEnterWorld') async def onEnterWorld(playerid, world): print(f'Player {playerid} entered world {world}') ```