# `event` onPlayerJoin This event is triggered when a player successfully joined the server. Original: [onPlayerJoin](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerJoin/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who joined the server. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerJoin') async def onJoin(playerid): print(pyg2o.getPlayerName(playerid), ' joined to the server.') ```