# `event` onPlayerChangeWeaponMode This event is triggered when player changes the weapon mode. Original: [onPlayerChangeWeaponMode](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeWeaponMode/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player which changes the weapon mode. * `int` **previous**: the old weapon mode which was used by the player. For more information see [Weapon mode](../../constants/weapon-mode.md). * `int` **current**: the new weapon mode in which player is currently using. For more information see [Weapon mode](../../constants/weapon-mode.md). ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerChangeWeaponMode') async def onChangeWM(playerid, previous, current): print(f'Player {playerid} changed wm: {previous} -> {current}') ```