# `event` onPlayerEquipRangedWeapon This event is triggered when player equips or unequips ranged weapon. When item is unequiped, empty `str` is returned instead. Original: [onPlayerEquipRangedWeapon](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipRangedWeapon/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who equips an ranged weapon. * `str` **instance**: the item instance from Daedalus scripts. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerEquipRangedWeapon') async def onEquip(playerid, instance): print(f'Player {playerid} equipped {instance}') ```