# `event` onPlayerChangeWorld > [!TIP] This event can be cancelled This event is triggered when player tries to change his currently played world (ZEN). Original: [onPlayerChangeWorld](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeWorld/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who tries to change the played world. * `str` **world**: a filename name of the world. * `str` **waypoint**: a name of the waypoint that the player will be teleported to. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerChangeWorld') async def onChangeWorld(playerid, world, waypoint): print(f'Player {playerid} teleported to {world} at {waypoint}') ```