addEventHandler("onPlayerUseCheat", function(playerid, type) { local data = { event = "onPlayerUseCheat", args = { playerid = playerid, type = type } } _PyG2O_Send(data); }); addEventHandler("onBan", function(banInfo) { local data = { event = "onBan", args = { ban = { mac = "mac" in banInfo ? banInfo["mac"] : "-1", ip = "ip" in banInfo ? banInfo["ip"] : "-1", serial = "serial" in banInfo ? banInfo["serial"] : "-1", name = "name" in banInfo ? banInfo["name"] : "-1", timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1 } } } _PyG2O_Send(data); }); addEventHandler("onExit", function() { local data = { event = "onExit", args = {} } _PyG2O_Send(data); }); addEventHandler("onTick", function() { local data = { event = "onTick", args = {} } _PyG2O_Send(data); }); addEventHandler("onTime", function(day, hour, min) { local data = { event = "onTime", args = { day = day, hour = hour, min = min, } } _PyG2O_Send(data); }); addEventHandler("onUnban", function(banInfo) { local data = { event = "onUnban", args = { ban = { mac = "mac" in banInfo ? banInfo["mac"] : "-1", ip = "ip" in banInfo ? banInfo["ip"] : "-1", serial = "serial" in banInfo ? banInfo["serial"] : "-1", name = "name" in banInfo ? banInfo["name"] : "-1", timestamp = "timestamp" in banInfo ? banInfo["timestamp"] : -1 } } } _PyG2O_Send(data); }); addEventHandler("onNpcActionFinished", function(npc_id, action_type, action_id, result) { local data = { event = "onNpcActionFinished", args = { npc_id = npc_id, action_type = action_type, action_id = action_id, result = result } } _PyG2O_Send(data); }); addEventHandler("onNpcActionSent", function(npc_id, action_type, action_id) { local data = { event = "onNpcActionSent", args = { npc_id = npc_id, action_type = action_type, action_id = action_id, } } _PyG2O_Send(data); }); addEventHandler("onNpcChangeHostPlayer", function(npc_id, current_id, previous_id) { local data = { event = "onNpcChangeHostPlayer", args = { npc_id = npc_id, current_id = current_id, previous_id = previous_id } } _PyG2O_Send(data); }); addEventHandler("onNpcCreated", function(npc_id) { local data = { event = "onNpcCreated", args = { npc_id = npc_id } } _PyG2O_Send(data); }); addEventHandler("onNpcDestroyed", function(npc_id) { local data = { event = "onNpcDestroyed", args = { npc_id = npc_id } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeColor", function(playerid, r, g, b) { local data = { event = "onPlayerChangeColor", args = { playerid = playerid, r = r, g = g, b = b } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeFocus", function(playerid, oldFocusId, newFocusId) { local data = { event = "onPlayerChangeFocus", args = { playerid = playerid, oldFocusId = oldFocusId, newFocusId = newFocusId } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeHealth", function(playerid, previous, current) { local data = { event = "onPlayerChangeHealth", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeMana", function(playerid, previous, current) { local data = { event = "onPlayerChangeMana", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeMaxHealth", function(playerid, previous, current) { local data = { event = "onPlayerChangeMaxHealth", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeMaxMana", function(playerid, previous, current) { local data = { event = "onPlayerChangeMaxMana", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeWeaponMode", function(playerid, previous, current) { local data = { event = "onPlayerChangeWeaponMode", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerChangeWorld", function(playerid, previous, current) { local data = { event = "onPlayerChangeWorld", args = { playerid = playerid, previous = previous, current = current } } _PyG2O_Send(data); }); addEventHandler("onPlayerCommand", function(playerid, command, params) { local data = { event = "onPlayerCommand", args = { playerid = playerid, command = command, params = params } } _PyG2O_Send(data); }); addEventHandler("onPlayerDamage", function(playerid, killerid, description) { local data = { event = "onPlayerDamage", args = { playerid = playerid, killerid = killerid, obj_DamageDescription = { name = "desc", data = _PyG2O_Serialize(description) } } } _PyG2O_Send(data); }); addEventHandler("onPlayerDead", function(playerid, killerid) { local data = { event = "onPlayerDead", args = { playerid = playerid, killerid = killerid } } _PyG2O_Send(data); }); addEventHandler("onPlayerDisconnect", function(playerid, reason) { local data = { event = "onPlayerDisconnect", args = { playerid = playerid, reason = reason } } _PyG2O_Send(data); }); addEventHandler("onPlayerDropItem", function(playerid, itemGround) { local data = { event = "onPlayerDropItem", args = { playerid = playerid, obj_ItemGround = { name = "itemGround", data = _PyG2O_Serialize(itemGround) } } } _PyG2O_Send(data); }); addEventHandler("onPlayerEnterWorld", function(playerid, world) { local data = { event = "onPlayerEnterWorld", args = { playerid = playerid, world = world } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipAmulet", function(playerid, instance) { local data = { event = "onPlayerEquipAmulet", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipArmor", function(playerid, instance) { local data = { event = "onPlayerEquipArmor", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipBelt", function(playerid, instance) { local data = { event = "onPlayerEquipBelt", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipHandItem", function(playerid, hand, instance) { local data = { event = "onPlayerEquipHandItem", args = { playerid = playerid, hand = hand, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipHelmet", function(playerid, instance) { local data = { event = "onPlayerEquipHelmet", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipMeleeWeapon", function(playerid, instance) { local data = { event = "onPlayerEquipMeleeWeapon", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipRangedWeapon", function(playerid, instance) { local data = { event = "onPlayerEquipRangedWeapon", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipRing", function(playerid, handId, instance) { local data = { event = "onPlayerEquipRing", args = { playerid = playerid, handId = handId, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipShield", function(playerid, instance) { local data = { event = "onPlayerEquipShield", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerEquipSpell", function(playerid, slotId, instance) { local data = { event = "onPlayerEquipSpell", args = { playerid = playerid, slotId = slotId, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerJoin", function(playerid) { local data = { event = "onPlayerJoin", args = { playerid = playerid } } _PyG2O_Send(data); }); addEventHandler("onPlayerMessage", function(playerid, message) { local data = { event = "onPlayerMessage", args = { playerid = playerid, message = message } } _PyG2O_Send(data); }); addEventHandler("onPlayerMobInteract", function(playerid, from, to) { local data = { event = "onPlayerMobInteract", args = { playerid = playerid, from = from, to = to } } _PyG2O_Send(data); }); addEventHandler("onPlayerRespawn", function(playerid) { local data = { event = "onPlayerRespawn", args = { playerid = playerid } } _PyG2O_Send(data); }); addEventHandler("onPlayerShoot", function(playerid, munition) { local data = { event = "onPlayerShoot", args = { playerid = playerid, munition = munition } } _PyG2O_Send(data); }); addEventHandler("onPlayerSpellCast", function(playerid, instance, spellLevel) { local data = { event = "onPlayerSpellCast", args = { playerid = playerid, instance = instance, spellLevel = spellLevel } } _PyG2O_Send(data); }); addEventHandler("onPlayerSpellSetup", function(playerid, instance) { local data = { event = "onPlayerSpellSetup", args = { playerid = playerid, instance = instance } } _PyG2O_Send(data); }); addEventHandler("onPlayerTakeItem", function(playerid, itemGround) { local data = { event = "onPlayerTakeItem", args = { playerid = playerid, obj_ItemGround = { name = "itemGround", data = _PyG2O_Serialize(itemGround) } } } _PyG2O_Send(data); }); addEventHandler("onPlayerTeleport", function(playerid, vobName) { local data = { event = "onPlayerTeleport", args = { playerid = playerid, vobName = vobName } } _PyG2O_Send(data); }); addEventHandler("onPlayerToggleFaceAni", function(playerid, aniName, toggle) { local data = { event = "onPlayerToggleFaceAni", args = { playerid = playerid, aniName = aniName, toggle = toggle } } _PyG2O_Send(data); });