# `event` onNpcActionFinished This event is triggered when NPC action was finished. Original: [onNpcActionFinished](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/npc/onNpcActionFinished/) ## Parameters * `dict` **kwargs**: * `int` **npc_id**: the npc identifier. * `int` **action_type**: the action type. * `int` **action_id**: the unique action identifier. * `bool` **result**: the result of finished action. ## Usage ```python import pyg2o as g2o @g2o.event('onNpcActionFinished') async def onActionFinished(npc_id, action_type, action_id, result): print(f'NPC {npc_id} finished action {action_type} with the result {result}.') ```