# `event` onPacket This event is triggered when new packet arrives from the client. Original: [onPacket](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/network/onPacket/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who sent the packet. * `Packet` **packet**: data sended over network from client side. ## Usage ```python import g2o @g2o.event('onPacket') def onPacketEvt(**kwargs): data = kwargs['data'] message = data.readString() print(f'Got packet from {kwargs['playerid']} (bytes used {data.bytesUsed})') print(f'Packet says: {message}') ```