# `event` onPlayerChangeWeaponMode This event is triggered when player changes the weapon mode. Original: [onPlayerChangeWeaponMode](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeWeaponMode/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player which changes the weapon mode. * `int` **oldWeaponMode**: the old weapon mode which was used by the player. For more information see **TBD**. * `int` **newWeaponMode**: the new weapon mode in which player is currently using. For more information see **TBD**. ## Usage ```python import g2o @g2o.event('onPlayerChangeWeaponMode') def onChangeWM(**kwargs): print(f'Player {kwargs['playerid']} changed wm: {kwargs['oldWeaponMode']} -> {kwargs['newWeaponMode']}') ```