# `event` onPlayerChangeMaxHealth This event is triggered when player maximum health changes. Original: [onPlayerChangeMaxHealth](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeMaxHealth/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player whose maxium health points gets changed. * `int` **previous**: the previous maximum health points of the player. * `int` **current**: the new maximum health points of the player. ## Usage ```python import pyg2o as g2o @g2o.event('onPlayerChangeMaxHealth') async def onChangeMaxHealth(playerid, previous, current): print(f'Player {playerid} changed maximum health: {previous} -> {current}') ```