# `event` onPlayerEquipAmulet This event is triggered when player equips or unequips amulet. When item is unequiped, `null` is returned instead. Original: [onPlayerEquipAmulet](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipAmulet/) ## Parameters * `dict` **kwargs**: * `int` **playerid**: the id of the player who equips a amulet. * `str` **str | null**: instance: the item instance from Daedalus scripts. ## Usage ```python import g2o @g2o.event('onPlayerEquipAmulet') def onEquip(**kwargs): print(f'Player {kwargs['playerid']} equipped {kwargs['instance']}') ```