# `event` onTime This event is triggered each time when game time minute passes. Original: [onExit](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/general/onTime/) ## Parameters * `dict` **kwargs**: * `int` **day**: the current ingame day. * `int` **hour**: the current ingame hour. * `int` **min**: the current ingame minutes. ## Usage ```python import pyg2o as g2o @g2o.event('onTime') async def onTickEvt(day, hour, min): print(f'Current time: Day {day}, Hour {hour}, Min {mins}') ```