#include #include "Sky.h" namespace nonut { Sky* Sky::get() { if (inst == nullptr) { inst = new Sky(); } return inst; } Sky::Sky() : StaticClass("Sky"), PROPERTY_CTOR(weather), PROPERTY_CTOR(raining), PROPERTY_CTOR(renderLightning), PROPERTY_CTOR(windScale), PROPERTY_CTOR(dontRain), METHOD_CTOR(getRainStartTime), METHOD_CTOR(getRainStopTime), METHOD_CTOR(setRainStartTime), METHOD_CTOR(setRainStopTime) { } }