fix: Исправлено взаимодействие с бэкендом в контексте приема сообщений и управления токенами
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@@ -1,6 +1,6 @@
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_globalInstance <- -1;
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local _clientTokens = [];
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local _clientTokens = {};
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class PyG2O
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{
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@@ -76,7 +76,7 @@ class PyG2O
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!("data" in request))
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return;
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_message_call.bindenv(this)(request["data"]);
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_message_call.bindenv(this)(request);
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}
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function generateClientPassword()
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@@ -97,7 +97,7 @@ class PyG2O
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addEventHandler("onPlayerJoin", function(playerid){
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local new_token = _globalInstance.generateClientPassword();
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_globalInstance._send({"create_temp_token": new_token})
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_clientTokens[playerid] = new_token;
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_clientTokens[playerid] <- new_token;
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local packet = Packet();
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packet.writeUInt8(250);
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@@ -107,4 +107,5 @@ addEventHandler("onPlayerJoin", function(playerid){
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addEventHandler("onPlayerDisconnect", function(playerid, reason){
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_globalInstance._send({"remove_temp_token": _clientTokens[playerid]});
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delete _clientTokens[playerid];
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});
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