feat: Added python binding to all functions

+ added docs to all functions
This commit is contained in:
AURUMVORXX
2024-11-09 20:16:25 +03:00
parent c561368b4f
commit ae0889e927
162 changed files with 2725 additions and 51 deletions

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@@ -1,5 +1,5 @@
# `event` onPlayerEquipHandItem
This event is triggered when game adds item to player hand, e.g: when player opens or consumes any item. When item is removed from hand, `null` is returned instead.
This event is triggered when game adds item to player hand, e.g: when player opens or consumes any item. When item is removed from hand, empty `str` is returned instead.
Original: [onPlayerEquipHandItem](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEquipHandItem/)
@@ -7,7 +7,7 @@ Original: [onPlayerEquipHandItem](https://gothicmultiplayerteam.gitlab.io/docs/0
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who gets an item to his hand.
* `int` **hand**: the id of the hand in which player holds item. For more information see [Hand](../../constants/hand.md).
* `str` **str | null**: instance: the item instance from Daedalus scripts.
* `str` **instance**: the item instance from Daedalus scripts.
## Usage
```python