refactor: Refactorized whole project structure
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python/docs/defaultEvents/player/onPlayerToggleFaceAni.md
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python/docs/defaultEvents/player/onPlayerToggleFaceAni.md
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# `event` onPlayerTeleport
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This event is triggered when player face animation is toggled (played or stopped), due to eating or other activities.
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Original: [onPlayerToggleFaceAni](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerToggleFaceAni/)
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## Parameters
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* `dict` **kwargs**:
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* `int` **playerid**: the id of the player who gets teleported by the game.
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* `str` **aniName**: the face animation name.
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* `bool` **toggle**: `true` when player is started playing face animation, otherwise `false`.
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## Usage
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```python
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import g2o
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@g2o.event('onPlayerToggleFaceAni')
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def onToggleFA(**kwargs):
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if kwargs['toggle']:
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print(kwargs['player'], 'started face ani',kwargs['aniName'])
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```
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