refactor: Refactorized whole project structure
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# `function` exit
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::: g2o.functions.game.exit
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# `function` getDayLength
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::: g2o.functions.game.getDayLength
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# `function` getHostname
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::: g2o.functions.game.getHostname
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# `function` getMaxSlots
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::: g2o.functions.game.getMaxSlots
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# `function` getPlayersCount
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::: g2o.functions.game.getPlayersCount
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# `function` getServerDescription
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::: g2o.functions.game.getServerDescription
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# `function` getServerWorld
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::: g2o.functions.game.getServerWorld
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# `function` getTime
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::: g2o.functions.game.getTime
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# `function` serverLog
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::: g2o.functions.game.serverLog
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# `function` setDayLength
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::: g2o.functions.game.setDayLength
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# `function` setServerDescription
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::: g2o.functions.game.setServerDescription
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# `function` setServerWorld
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::: g2o.functions.game.setServerWorld
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# `function` setTime
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::: g2o.functions.game.setTime
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