refactor: Refactorized whole project structure
This commit is contained in:
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# `function` sendMessageToAll
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::: g2o.functions.chat.sendMessageToAll
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# `function` sendMessageToPlayer
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::: g2o.functions.chat.sendMessageToPlayer
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# `function` sendPlayerMessageToAll
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::: g2o.functions.chat.sendPlayerMessageToAll
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# `function` sendPlayerMessageToPlayer
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::: g2o.functions.chat.sendPlayerMessageToPlayer
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# `function` addEvent
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::: g2o.functions.event.addEvent
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# `function` callEvent
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::: g2o.functions.event.callEvent
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# `function` event
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::: g2o.functions.event.event
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# `function` removeEvent
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::: g2o.functions.event.removeEvent
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# `function` removeEventHandler
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::: g2o.functions.event.removeEventHandler
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# `function` toggleEvent
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::: g2o.functions.event.toggleEvent
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# `function` exit
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::: g2o.functions.game.exit
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# `function` getDayLength
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::: g2o.functions.game.getDayLength
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# `function` getHostname
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::: g2o.functions.game.getHostname
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# `function` getMaxSlots
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::: g2o.functions.game.getMaxSlots
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# `function` getPlayersCount
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::: g2o.functions.game.getPlayersCount
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# `function` getServerDescription
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::: g2o.functions.game.getServerDescription
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# `function` getServerWorld
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::: g2o.functions.game.getServerWorld
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# `function` getTime
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::: g2o.functions.game.getTime
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# `function` serverLog
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::: g2o.functions.game.serverLog
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# `function` setDayLength
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::: g2o.functions.game.setDayLength
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# `function` setServerDescription
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::: g2o.functions.game.setServerDescription
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# `function` setServerWorld
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::: g2o.functions.game.setServerWorld
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# `function` setTime
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::: g2o.functions.game.setTime
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# `function` clearNpcActions
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::: g2o.functions.npc.clearNpcActions
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# `function` createNpc
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::: g2o.functions.npc.createNpc
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# `function` destroyNpc
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::: g2o.functions.npc.destroyNpc
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# `function` getNpcAction
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::: g2o.functions.npc.getNpcAction
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# `function` getNpcActions
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::: g2o.functions.npc.getNpcActions
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# `function` getNpcActionsCount
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::: g2o.functions.npc.getNpcActionsCount
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# `function` getNpcHostPlayer
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::: g2o.functions.npc.getNpcHostPlayer
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# `function` getNpcLastActionId
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::: g2o.functions.npc.getNpcLastActionId
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# `function` isNpc
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::: g2o.functions.npc.isNpc
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# `function` isNpcActionFinished
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::: g2o.functions.npc.isNpcActionFinished
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# `function` npcAttackMelee
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::: g2o.functions.npc.npcAttackMelee
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# `function` npcAttackRanged
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::: g2o.functions.npc.npcAttackRanged
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# `function` npcSpellCast
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::: g2o.functions.npc.npcSpellCast
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# `function` npcUseClosestMob
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::: g2o.functions.npc.npcUseClosestMob
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# `function` setNpcHostPlayer
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::: g2o.functions.npc.setNpcHostPlayer
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#`function` addBan
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::: g2o.functions.player.addBan
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#`function` applyPlayerOverlay
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::: g2o.functions.player.applyPlayerOverlay
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#`function` ban
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::: g2o.functions.player.ban
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#`function` drawWeapon
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::: g2o.functions.player.drawWeapon
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#`function` equipItem
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::: g2o.functions.player.equipItem
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#`function` getPlayerAmulet
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::: g2o.functions.player.getPlayerAmulet
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#`function` getPlayerAngle
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::: g2o.functions.player.getPlayerAngle
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#`function` getPlayerAni
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::: g2o.functions.player.getPlayerAni
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#`function` getPlayerArmor
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::: g2o.functions.player.getPlayerArmor
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#`function` getPlayerAtVector
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::: g2o.functions.player.getPlayerAtVector
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#`function` getPlayerBelt
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::: g2o.functions.player.getPlayerBelt
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#`function` getPlayerCameraPosition
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::: g2o.functions.player.getPlayerCameraPosition
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#`function` getPlayerCollision
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::: g2o.functions.player.getPlayerCollision
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#`function` getPlayerColor
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::: g2o.functions.player.getPlayerColor
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#`function` getPlayerContext
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::: g2o.functions.player.getPlayerContext
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#`function` getPlayerDexterity
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::: g2o.functions.player.getPlayerDexterity
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#`function` getPlayerFaceAnis
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::: g2o.functions.player.getPlayerFaceAnis
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#`function` getPlayerFatness
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::: g2o.functions.player.getPlayerFatness
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#`function` getPlayerFocus
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::: g2o.functions.player.getPlayerFocus
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#`function` getPlayerHealth
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::: g2o.functions.player.getPlayerHealth
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#`function` getPlayerHelmet
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::: g2o.functions.player.getPlayerHelmet
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#`function` getPlayerIP
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::: g2o.functions.player.getPlayerIP
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#`function` getPlayerInstance
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::: g2o.functions.player.getPlayerInstance
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#`function` getPlayerInvisible
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::: g2o.functions.player.getPlayerInvisible
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#`function` getPlayerMacAddr
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::: g2o.functions.player.getPlayerMacAddr
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#`function` getPlayerMana
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::: g2o.functions.player.getPlayerMana
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#`function` getPlayerMaxHealth
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::: g2o.functions.player.getPlayerMaxHealth
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#`function` getPlayerMaxMana
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::: g2o.functions.player.getPlayerMaxMana
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#`function` getPlayerMeleeWeapon
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::: g2o.functions.player.getPlayerMeleeWeapon
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#`function` getPlayerName
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::: g2o.functions.player.getPlayerName
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#`function` getPlayerPing
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::: g2o.functions.player.getPlayerPing
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#`function` getPlayerPosition
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::: g2o.functions.player.getPlayerPosition
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#`function` getPlayerRangedWeapon
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::: g2o.functions.player.getPlayerRangedWeapon
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#`function` getPlayerRespawnTime
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::: g2o.functions.player.getPlayerRespawnTime
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#`function` getPlayerRing
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::: g2o.functions.player.getPlayerRing
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#`function` getPlayerScale
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::: g2o.functions.player.getPlayerScale
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#`function` getPlayerSerial
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::: g2o.functions.player.getPlayerSerial
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#`function` getPlayerShield
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::: g2o.functions.player.getPlayerShield
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#`function` getPlayerSkillWeapon
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::: g2o.functions.player.getPlayerSkillWeapon
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#`function` getPlayerSpell
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::: g2o.functions.player.getPlayerSpell
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#`function` getPlayerStrength
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::: g2o.functions.player.getPlayerStrength
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#`function` getPlayerTalent
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::: g2o.functions.player.getPlayerTalent
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#`function` getPlayerUID
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::: g2o.functions.player.getPlayerUID
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#`function` getPlayerVirtualWorld
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::: g2o.functions.player.getPlayerVirtualWorld
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#`function` getPlayerVisual
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::: g2o.functions.player.getPlayerVisual
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#`function` getPlayerWeaponMode
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::: g2o.functions.player.getPlayerWeaponMode
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#`function` getPlayerWorld
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::: g2o.functions.player.getPlayerWorld
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#`function` giveItem
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::: g2o.functions.player.giveItem
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#`function` hitPlayer
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::: g2o.functions.player.hitPlayer
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#`function` isPlayerConnected
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::: g2o.functions.player.isPlayerConnected
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#`function` isPlayerDead
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::: g2o.functions.player.isPlayerDead
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#`function` isPlayerSpawned
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::: g2o.functions.player.isPlayerSpawned
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#`function` isPlayerUnconscious
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::: g2o.functions.player.isPlayerUnconscious
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#`function` kick
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::: g2o.functions.player.kick
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#`function` playAni
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::: g2o.functions.player.playAni
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#`function` playFaceAni
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::: g2o.functions.player.playFaceAni
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#`function` readySpell
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::: g2o.functions.player.readySpell
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#`function` removeItem
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::: g2o.functions.player.removeItem
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#`function` removePlayerOverlay
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::: g2o.functions.player.removePlayerOverlay
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#`function` removeWeapon
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::: g2o.functions.player.removeWeapon
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#`function` setPlayerAngle
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::: g2o.functions.player.setPlayerAngle
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#`function` setPlayerCollision
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::: g2o.functions.player.setPlayerCollision
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