refactor: Refactorized whole project structure
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# `event` onPlayerTeleport
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This event is triggered when player gets teleported by the game to the specified vob.
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Original: [onPlayerTeleport](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerTeleport/)
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## Parameters
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* `dict` **kwargs**:
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* `int` **playerid**: the id of the player who gets teleported by the game.
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* `str` **vobName**: represents the name of the vob that player gets teleported to.
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## Usage
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```python
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import g2o
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@g2o.event('onPlayerTeleport')
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def onTeleport(**kwargs):
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print(kwargs['player'], 'teleported to', kwargs['vobName'])
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```
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