refactor: Refactorized whole project structure
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# `event` onTick
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This event is triggered in every server main loop iteration.
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Original: [onExit](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/general/onTick/)
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## Parameters
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No parameters.
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## Usage
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```python
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import g2o
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@g2o.event('onTick')
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def onTickEvt(**kwargs):
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print('Tock')
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```
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