refactor: Refactorized whole project structure
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# `event` onPlayerUseCheat
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!!! note
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Detecting some type of forbidden tools may take, even a few minutes. Server need time to analyze player data.
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This event is triggered when player uses some of forbidden cheat tools.
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Original: [onPlayerUseCheat](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/anticheat/onPlayerUseCheat/)
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## Parameters
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* `dict` **kwargs**:
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* `int` **playerid**: the id of the player who used some type of trainer/cheat.
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* `int` **type**: the type of used trainer/cheat. For more information see [AntiCheat constants](../../constants/anticheat.md)
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## Usage
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```python
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import g2o
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@g2o.event('onPlayerUseCheat')
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def onCheat(**kwargs):
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print(f'Player {kwargs['playerid']} used forbidden cheat tool type {kwargs['type']}.')
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```
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