Merge branch 'dev'
This commit is contained in:
@@ -1,2 +0,0 @@
|
||||
#`function` addBan
|
||||
::: g2o.functions.player.addBan
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` applyPlayerOverlay
|
||||
::: g2o.functions.player.applyPlayerOverlay
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` ban
|
||||
::: g2o.functions.player.ban
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` drawWeapon
|
||||
::: g2o.functions.player.drawWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` equipItem
|
||||
::: g2o.functions.player.equipItem
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerAmulet
|
||||
::: g2o.functions.player.getPlayerAmulet
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerAngle
|
||||
::: g2o.functions.player.getPlayerAngle
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerAni
|
||||
::: g2o.functions.player.getPlayerAni
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerArmor
|
||||
::: g2o.functions.player.getPlayerArmor
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerAtVector
|
||||
::: g2o.functions.player.getPlayerAtVector
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerBelt
|
||||
::: g2o.functions.player.getPlayerBelt
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerCameraPosition
|
||||
::: g2o.functions.player.getPlayerCameraPosition
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerCollision
|
||||
::: g2o.functions.player.getPlayerCollision
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerColor
|
||||
::: g2o.functions.player.getPlayerColor
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerContext
|
||||
::: g2o.functions.player.getPlayerContext
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerDexterity
|
||||
::: g2o.functions.player.getPlayerDexterity
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerFaceAnis
|
||||
::: g2o.functions.player.getPlayerFaceAnis
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerFatness
|
||||
::: g2o.functions.player.getPlayerFatness
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerFocus
|
||||
::: g2o.functions.player.getPlayerFocus
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerHealth
|
||||
::: g2o.functions.player.getPlayerHealth
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerHelmet
|
||||
::: g2o.functions.player.getPlayerHelmet
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerIP
|
||||
::: g2o.functions.player.getPlayerIP
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerInstance
|
||||
::: g2o.functions.player.getPlayerInstance
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerInvisible
|
||||
::: g2o.functions.player.getPlayerInvisible
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerMacAddr
|
||||
::: g2o.functions.player.getPlayerMacAddr
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerMana
|
||||
::: g2o.functions.player.getPlayerMana
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerMaxHealth
|
||||
::: g2o.functions.player.getPlayerMaxHealth
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerMaxMana
|
||||
::: g2o.functions.player.getPlayerMaxMana
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerMeleeWeapon
|
||||
::: g2o.functions.player.getPlayerMeleeWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerName
|
||||
::: g2o.functions.player.getPlayerName
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerPing
|
||||
::: g2o.functions.player.getPlayerPing
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerPosition
|
||||
::: g2o.functions.player.getPlayerPosition
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerRangedWeapon
|
||||
::: g2o.functions.player.getPlayerRangedWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerRespawnTime
|
||||
::: g2o.functions.player.getPlayerRespawnTime
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerRing
|
||||
::: g2o.functions.player.getPlayerRing
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerScale
|
||||
::: g2o.functions.player.getPlayerScale
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerSerial
|
||||
::: g2o.functions.player.getPlayerSerial
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerShield
|
||||
::: g2o.functions.player.getPlayerShield
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerSkillWeapon
|
||||
::: g2o.functions.player.getPlayerSkillWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerSpell
|
||||
::: g2o.functions.player.getPlayerSpell
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerStrength
|
||||
::: g2o.functions.player.getPlayerStrength
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerTalent
|
||||
::: g2o.functions.player.getPlayerTalent
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerUID
|
||||
::: g2o.functions.player.getPlayerUID
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerVirtualWorld
|
||||
::: g2o.functions.player.getPlayerVirtualWorld
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerVisual
|
||||
::: g2o.functions.player.getPlayerVisual
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerWeaponMode
|
||||
::: g2o.functions.player.getPlayerWeaponMode
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` getPlayerWorld
|
||||
::: g2o.functions.player.getPlayerWorld
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` giveItem
|
||||
::: g2o.functions.player.giveItem
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` hitPlayer
|
||||
::: g2o.functions.player.hitPlayer
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` isPlayerConnected
|
||||
::: g2o.functions.player.isPlayerConnected
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` isPlayerDead
|
||||
::: g2o.functions.player.isPlayerDead
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` isPlayerSpawned
|
||||
::: g2o.functions.player.isPlayerSpawned
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` isPlayerUnconscious
|
||||
::: g2o.functions.player.isPlayerUnconscious
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` kick
|
||||
::: g2o.functions.player.kick
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` playAni
|
||||
::: g2o.functions.player.playAni
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` playFaceAni
|
||||
::: g2o.functions.player.playFaceAni
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` readySpell
|
||||
::: g2o.functions.player.readySpell
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` removeItem
|
||||
::: g2o.functions.player.removeItem
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` removePlayerOverlay
|
||||
::: g2o.functions.player.removePlayerOverlay
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` removeWeapon
|
||||
::: g2o.functions.player.removeWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerAngle
|
||||
::: g2o.functions.player.setPlayerAngle
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerCollision
|
||||
::: g2o.functions.player.setPlayerCollision
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerColor
|
||||
::: g2o.functions.player.setPlayerColor
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerDexterity
|
||||
::: g2o.functions.player.setPlayerDexterity
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerFatness
|
||||
::: g2o.functions.player.setPlayerFatness
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerHealth
|
||||
::: g2o.functions.player.setPlayerHealth
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerInstance
|
||||
::: g2o.functions.player.setPlayerInstance
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerInvisible
|
||||
::: g2o.functions.player.setPlayerInvisible
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerMana
|
||||
::: g2o.functions.player.setPlayerMana
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerMaxHealth
|
||||
::: g2o.functions.player.setPlayerMaxHealth
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerMaxMana
|
||||
::: g2o.functions.player.setPlayerMaxMana
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerName
|
||||
::: g2o.functions.player.setPlayerName
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerRespawnTime
|
||||
::: g2o.functions.player.setPlayerRespawnTime
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerScale
|
||||
::: g2o.functions.player.setPlayerScale
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerSkillWeapon
|
||||
::: g2o.functions.player.setPlayerSkillWeapon
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerStrength
|
||||
::: g2o.functions.player.setPlayerStrength
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerTalent
|
||||
::: g2o.functions.player.setPlayerTalent
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerVirtualWorld
|
||||
::: g2o.functions.player.setPlayerVirtualWorld
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerVisual
|
||||
::: g2o.functions.player.setPlayerVisual
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerWeaponMode
|
||||
::: g2o.functions.player.setPlayerWeaponMode
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` setPlayerWorld
|
||||
::: g2o.functions.player.setPlayerWorld
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` spawnPlayer
|
||||
::: g2o.functions.player.spawnPlayer
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` stopAni
|
||||
::: g2o.functions.player.stopAni
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` stopFaceAni
|
||||
::: g2o.functions.player.stopFaceAni
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` unequipItem
|
||||
::: g2o.functions.player.unequipItem
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` unreadySpell
|
||||
::: g2o.functions.player.unreadySpell
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` unspawnPlayer
|
||||
::: g2o.functions.player.unspawnPlayer
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` useItem
|
||||
::: g2o.functions.player.useItem
|
||||
@@ -1,2 +0,0 @@
|
||||
#`function` useItemToState
|
||||
::: g2o.functions.player.useItemToState
|
||||
Reference in New Issue
Block a user