docs: Updated docs for 2.0.0 version

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2025-04-15 13:13:31 +03:00
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# `event` onPlayerEnterWorld
This event is triggered when player entered the world (**ZEN**) and was successfully spawned in it.
Original: [onPlayerEnterWorld](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerEnterWorld/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who entered the world.
* `str` **world**: an filename name of the world.
## Usage
```python
import pyg2o as g2o
@g2o.event('onPlayerEnterWorld')
async def onEnterWorld(playerid, world):
print(f'Player {playerid} entered world {world}')
```