docs: Updated docs for 2.0.0 version

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2025-04-15 13:13:31 +03:00
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# `event` onPlayerChangeWorld
> [!TIP] This event can be cancelled
This event is triggered when player tries to change his currently played world (ZEN).
Original: [onPlayerChangeWorld](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/player/onPlayerChangeWorld/)
## Parameters
* `dict` **kwargs**:
* `int` **playerid**: the id of the player who tries to change the played world.
* `str` **world**: a filename name of the world.
* `str` **waypoint**: a name of the waypoint that the player will be teleported to.
## Usage
```python
import pyg2o as g2o
@g2o.event('onPlayerChangeWorld')
async def onChangeWorld(playerid, world, waypoint):
print(f'Player {playerid} teleported to {world} at {waypoint}')
```