docs: Updated docs for 2.0.0 version

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2025-04-15 13:13:31 +03:00
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# `event` onNpcDestroyed
This event is triggered when remote NPC is created.
Original: [onNpcDestroyed](https://gothicmultiplayerteam.gitlab.io/docs/0.3.0/script-reference/server-events/npc/onNpcDestroyed/)
## Parameters
* `dict` **kwargs**:
* `int` **npc_id**: the id of the destroyed remote npc.
## Usage
```python
import pyg2o as g2o
@g2o.event('onNpcDestroyed')
async def onNpcDestroy(npc_id):
print(f'NPC {npc_id} has been destroyed.')
```