feat: Added most of the onPlayer** events
This commit is contained in:
@@ -135,4 +135,29 @@ addEvent('onPlayerChangeMana')
|
||||
addEvent('onPlayerChangeMaxHealth')
|
||||
addEvent('onPlayerChangeMaxMana')
|
||||
addEvent('onPlayerChangeWeaponMode')
|
||||
addEvent('onPlayerChangeWorld')
|
||||
addEvent('onPlayerChangeWorld')
|
||||
|
||||
addEvent('onPlayerCommand')
|
||||
addEvent('onPlayerDead')
|
||||
addEvent('onPlayerDisconnect')
|
||||
addEvent('onPlayerEnterWorld')
|
||||
addEvent('onPlayerJoin')
|
||||
addEvent('onPlayerMessage')
|
||||
addEvent('onPlayerMobInteract')
|
||||
addEvent('onPlayerRespawn')
|
||||
addEvent('onPlayerShoot')
|
||||
addEvent('onPlayerSpellCast')
|
||||
addEvent('onPlayerSpellSetup')
|
||||
addEvent('onPlayerTeleport')
|
||||
addEvent('onPlayerToggleFaceAni')
|
||||
|
||||
addEvent('onPlayerEquipAmulet')
|
||||
addEvent('onPlayerEquipArmor')
|
||||
addEvent('onPlayerEquipBelt')
|
||||
addEvent('onPlayerEquipHandItem')
|
||||
addEvent('onPlayerEquipHelmet')
|
||||
addEvent('onPlayerEquipMeleeWeapon')
|
||||
addEvent('onPlayerEquipRangedWeapon')
|
||||
addEvent('onPlayerEquipRing')
|
||||
addEvent('onPlayerEquipShield')
|
||||
addEvent('onPlayerEquipSpell')
|
||||
@@ -45,4 +45,29 @@ void registerSquirrelEvents()
|
||||
addEventHandler("onPlayerChangeMaxMana", sq_onPlayerChangeMaxMana, 0);
|
||||
addEventHandler("onPlayerChangeWeaponMode", sq_onPlayerChangeWeaponMode, 0);
|
||||
addEventHandler("onPlayerChangeWorld", sq_onPlayerChangeWorld, 0);
|
||||
|
||||
addEventHandler("onPlayerCommand", sq_onPlayerCommand, 0);
|
||||
addEventHandler("onPlayerDead", sq_onPlayerDead, 0);
|
||||
addEventHandler("onPlayerDisconnect", sq_onPlayerDisconnect, 0);
|
||||
addEventHandler("onPlayerEnterWorld", sq_onPlayerEnterWorld, 0);
|
||||
addEventHandler("onPlayerJoin", sq_onPlayerJoin, 0);
|
||||
addEventHandler("onPlayerMessage", sq_onPlayerMessage, 0);
|
||||
addEventHandler("onPlayerMobInteract", sq_onPlayerMobInteract, 0);
|
||||
addEventHandler("onPlayerRespawn", sq_onPlayerRespawn, 0);
|
||||
addEventHandler("onPlayerShoot", sq_onPlayerShoot, 0);
|
||||
addEventHandler("onPlayerSpellCast", sq_onPlayerSpellCast, 0);
|
||||
addEventHandler("onPlayerSpellSetup", sq_onPlayerSpellSetup, 0);
|
||||
addEventHandler("onPlayerTeleport", sq_onPlayerTeleport, 0);
|
||||
addEventHandler("onPlayerToggleFaceAni", sq_onPlayerToggleFaceAni, 0);
|
||||
|
||||
addEventHandler("onPlayerEquipAmulet", sq_onPlayerEquipAmulet, 0);
|
||||
addEventHandler("onPlayerEquipArmor", sq_onPlayerEquipArmor, 0);
|
||||
addEventHandler("onPlayerEquipBelt", sq_onPlayerEquipBelt, 0);
|
||||
addEventHandler("onPlayerEquipHandItem", sq_onPlayerEquipHandItem, 0);
|
||||
addEventHandler("onPlayerEquipHelmet", sq_onPlayerEquipHelmet, 0);
|
||||
addEventHandler("onPlayerEquipMeleeWeapon", sq_onPlayerEquipMeleeWeapon, 0);
|
||||
addEventHandler("onPlayerEquipRangedWeapon", sq_onPlayerEquipRangedWeapon, 0);
|
||||
addEventHandler("onPlayerEquipRing", sq_onPlayerEquipRing, 0);
|
||||
addEventHandler("onPlayerEquipShield", sq_onPlayerEquipShield, 0);
|
||||
addEventHandler("onPlayerEquipSpell", sq_onPlayerEquipSpell, 0);
|
||||
}
|
||||
@@ -16,6 +16,29 @@ SQInteger sq_onPlayerChangeMaxHealth(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerChangeMaxMana(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerChangeWeaponMode(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerChangeWorld(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerCommand(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerDead(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerDisconnect(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEnterWorld(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipAmulet(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipArmor(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipBelt(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipHandItem(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipHelmet(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipMeleeWeapon(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipRangedWeapon(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipRing(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipShield(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerEquipSpell(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerJoin(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerMessage(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerMobInteract(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerRespawn(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerShoot(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerSpellCast(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerSpellSetup(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerTeleport(HSQUIRRELVM);
|
||||
SQInteger sq_onPlayerToggleFaceAni(HSQUIRRELVM);
|
||||
|
||||
void registerSquirrelEvents();
|
||||
|
||||
|
||||
@@ -108,14 +108,343 @@ SQInteger sq_onPlayerChangeWeaponMode(HSQUIRRELVM vm)
|
||||
|
||||
SQInteger sq_onPlayerChangeWorld(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, world, waypoint;
|
||||
SQInteger playerid;
|
||||
const SQChar* world;
|
||||
const SQChar* waypoint;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &world);
|
||||
sq_getinteger(vm, 4, &waypoint);
|
||||
sq_getstring(vm, 3, &world);
|
||||
sq_getstring(vm, 4, &waypoint);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "world"_a=world, "waypoint"_a=waypoint);
|
||||
g2o.attr("callEvent")("onPlayerChangeWorld", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
|
||||
SQInteger sq_onPlayerCommand(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* command;
|
||||
const SQChar* params;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &command);
|
||||
sq_getstring(vm, 4, ¶ms);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "command"_a=command, "params"_a=params);
|
||||
g2o.attr("callEvent")("onPlayerCommand", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerDead(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, killerid;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &killerid);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "killerid"_a=killerid);
|
||||
g2o.attr("callEvent")("onPlayerDead", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerDisconnect(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, reason;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &reason);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "reason"_a=reason);
|
||||
g2o.attr("callEvent")("onPlayerDisconnect", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEnterWorld(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* world;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &world);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "world"_a=world);
|
||||
g2o.attr("callEvent")("onPlayerEnterWorld", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerJoin(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid);
|
||||
g2o.attr("callEvent")("onPlayerJoin", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerMessage(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* message;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &message);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "message"_a=message);
|
||||
g2o.attr("callEvent")("onPlayerMessage", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerMobInteract(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, from, to;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &from);
|
||||
sq_getinteger(vm, 3, &to);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "from"_a=from, "to"_a = to);
|
||||
g2o.attr("callEvent")("onPlayerMobInteract", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerRespawn(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid);
|
||||
g2o.attr("callEvent")("onPlayerRespawn", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerShoot(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* munition;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &munition);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "munition"_a=munition);
|
||||
g2o.attr("callEvent")("onPlayerShoot", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerSpellCast(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerSpellCast", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerSpellSetup(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerSpellSetup", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerTeleport(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* vobName;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &vobName);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "vobName"_a=vobName);
|
||||
g2o.attr("callEvent")("onPlayerTeleport", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerToggleFaceAni(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* aniName;
|
||||
SQBool toggle;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &aniName);
|
||||
sq_getbool(vm, 4, &toggle);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "vobName"_a=aniName, "toggle"_a = toggle);
|
||||
g2o.attr("callEvent")("onPlayerToggleFaceAni", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// -------------------------------------------------------
|
||||
|
||||
SQInteger sq_onPlayerEquipAmulet(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipAmulet", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipArmor(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipArmor", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipBelt(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipBelt", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipHandItem(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, hand;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &hand);
|
||||
sq_getstring(vm, 4, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "hand"_a = hand, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipHandItem", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipHelmet(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipHelmet", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipMeleeWeapon(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipMeleeWeapon", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipRangedWeapon(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipRangedWeapon", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipRing(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, hand;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &hand);
|
||||
sq_getstring(vm, 4, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "hand"_a = hand, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipRing", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipShield(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getstring(vm, 3, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipShield", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
SQInteger sq_onPlayerEquipSpell(HSQUIRRELVM vm)
|
||||
{
|
||||
SQInteger playerid, slotId;
|
||||
const SQChar* instance;
|
||||
|
||||
sq_getinteger(vm, 2, &playerid);
|
||||
sq_getinteger(vm, 3, &slotId);
|
||||
sq_getstring(vm, 4, &instance);
|
||||
|
||||
py::dict kwargs = py::dict("playerid"_a=playerid, "slotId"_a = slotId, "instance"_a=instance);
|
||||
g2o.attr("callEvent")("onPlayerEquipSpell", **kwargs);
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user