feat: Added most of the onPlayer** events

This commit is contained in:
AURUMVORXX
2024-11-04 13:28:42 +03:00
parent 578de93398
commit 5dea12785b
4 changed files with 406 additions and 4 deletions

View File

@@ -135,4 +135,29 @@ addEvent('onPlayerChangeMana')
addEvent('onPlayerChangeMaxHealth')
addEvent('onPlayerChangeMaxMana')
addEvent('onPlayerChangeWeaponMode')
addEvent('onPlayerChangeWorld')
addEvent('onPlayerChangeWorld')
addEvent('onPlayerCommand')
addEvent('onPlayerDead')
addEvent('onPlayerDisconnect')
addEvent('onPlayerEnterWorld')
addEvent('onPlayerJoin')
addEvent('onPlayerMessage')
addEvent('onPlayerMobInteract')
addEvent('onPlayerRespawn')
addEvent('onPlayerShoot')
addEvent('onPlayerSpellCast')
addEvent('onPlayerSpellSetup')
addEvent('onPlayerTeleport')
addEvent('onPlayerToggleFaceAni')
addEvent('onPlayerEquipAmulet')
addEvent('onPlayerEquipArmor')
addEvent('onPlayerEquipBelt')
addEvent('onPlayerEquipHandItem')
addEvent('onPlayerEquipHelmet')
addEvent('onPlayerEquipMeleeWeapon')
addEvent('onPlayerEquipRangedWeapon')
addEvent('onPlayerEquipRing')
addEvent('onPlayerEquipShield')
addEvent('onPlayerEquipSpell')

View File

@@ -45,4 +45,29 @@ void registerSquirrelEvents()
addEventHandler("onPlayerChangeMaxMana", sq_onPlayerChangeMaxMana, 0);
addEventHandler("onPlayerChangeWeaponMode", sq_onPlayerChangeWeaponMode, 0);
addEventHandler("onPlayerChangeWorld", sq_onPlayerChangeWorld, 0);
addEventHandler("onPlayerCommand", sq_onPlayerCommand, 0);
addEventHandler("onPlayerDead", sq_onPlayerDead, 0);
addEventHandler("onPlayerDisconnect", sq_onPlayerDisconnect, 0);
addEventHandler("onPlayerEnterWorld", sq_onPlayerEnterWorld, 0);
addEventHandler("onPlayerJoin", sq_onPlayerJoin, 0);
addEventHandler("onPlayerMessage", sq_onPlayerMessage, 0);
addEventHandler("onPlayerMobInteract", sq_onPlayerMobInteract, 0);
addEventHandler("onPlayerRespawn", sq_onPlayerRespawn, 0);
addEventHandler("onPlayerShoot", sq_onPlayerShoot, 0);
addEventHandler("onPlayerSpellCast", sq_onPlayerSpellCast, 0);
addEventHandler("onPlayerSpellSetup", sq_onPlayerSpellSetup, 0);
addEventHandler("onPlayerTeleport", sq_onPlayerTeleport, 0);
addEventHandler("onPlayerToggleFaceAni", sq_onPlayerToggleFaceAni, 0);
addEventHandler("onPlayerEquipAmulet", sq_onPlayerEquipAmulet, 0);
addEventHandler("onPlayerEquipArmor", sq_onPlayerEquipArmor, 0);
addEventHandler("onPlayerEquipBelt", sq_onPlayerEquipBelt, 0);
addEventHandler("onPlayerEquipHandItem", sq_onPlayerEquipHandItem, 0);
addEventHandler("onPlayerEquipHelmet", sq_onPlayerEquipHelmet, 0);
addEventHandler("onPlayerEquipMeleeWeapon", sq_onPlayerEquipMeleeWeapon, 0);
addEventHandler("onPlayerEquipRangedWeapon", sq_onPlayerEquipRangedWeapon, 0);
addEventHandler("onPlayerEquipRing", sq_onPlayerEquipRing, 0);
addEventHandler("onPlayerEquipShield", sq_onPlayerEquipShield, 0);
addEventHandler("onPlayerEquipSpell", sq_onPlayerEquipSpell, 0);
}

View File

@@ -16,6 +16,29 @@ SQInteger sq_onPlayerChangeMaxHealth(HSQUIRRELVM);
SQInteger sq_onPlayerChangeMaxMana(HSQUIRRELVM);
SQInteger sq_onPlayerChangeWeaponMode(HSQUIRRELVM);
SQInteger sq_onPlayerChangeWorld(HSQUIRRELVM);
SQInteger sq_onPlayerCommand(HSQUIRRELVM);
SQInteger sq_onPlayerDead(HSQUIRRELVM);
SQInteger sq_onPlayerDisconnect(HSQUIRRELVM);
SQInteger sq_onPlayerEnterWorld(HSQUIRRELVM);
SQInteger sq_onPlayerEquipAmulet(HSQUIRRELVM);
SQInteger sq_onPlayerEquipArmor(HSQUIRRELVM);
SQInteger sq_onPlayerEquipBelt(HSQUIRRELVM);
SQInteger sq_onPlayerEquipHandItem(HSQUIRRELVM);
SQInteger sq_onPlayerEquipHelmet(HSQUIRRELVM);
SQInteger sq_onPlayerEquipMeleeWeapon(HSQUIRRELVM);
SQInteger sq_onPlayerEquipRangedWeapon(HSQUIRRELVM);
SQInteger sq_onPlayerEquipRing(HSQUIRRELVM);
SQInteger sq_onPlayerEquipShield(HSQUIRRELVM);
SQInteger sq_onPlayerEquipSpell(HSQUIRRELVM);
SQInteger sq_onPlayerJoin(HSQUIRRELVM);
SQInteger sq_onPlayerMessage(HSQUIRRELVM);
SQInteger sq_onPlayerMobInteract(HSQUIRRELVM);
SQInteger sq_onPlayerRespawn(HSQUIRRELVM);
SQInteger sq_onPlayerShoot(HSQUIRRELVM);
SQInteger sq_onPlayerSpellCast(HSQUIRRELVM);
SQInteger sq_onPlayerSpellSetup(HSQUIRRELVM);
SQInteger sq_onPlayerTeleport(HSQUIRRELVM);
SQInteger sq_onPlayerToggleFaceAni(HSQUIRRELVM);
void registerSquirrelEvents();

View File

@@ -108,14 +108,343 @@ SQInteger sq_onPlayerChangeWeaponMode(HSQUIRRELVM vm)
SQInteger sq_onPlayerChangeWorld(HSQUIRRELVM vm)
{
SQInteger playerid, world, waypoint;
SQInteger playerid;
const SQChar* world;
const SQChar* waypoint;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &world);
sq_getinteger(vm, 4, &waypoint);
sq_getstring(vm, 3, &world);
sq_getstring(vm, 4, &waypoint);
py::dict kwargs = py::dict("playerid"_a=playerid, "world"_a=world, "waypoint"_a=waypoint);
g2o.attr("callEvent")("onPlayerChangeWorld", **kwargs);
return 0;
}
// -------------------------------------------------------
SQInteger sq_onPlayerCommand(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* command;
const SQChar* params;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &command);
sq_getstring(vm, 4, &params);
py::dict kwargs = py::dict("playerid"_a=playerid, "command"_a=command, "params"_a=params);
g2o.attr("callEvent")("onPlayerCommand", **kwargs);
return 0;
}
SQInteger sq_onPlayerDead(HSQUIRRELVM vm)
{
SQInteger playerid, killerid;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &killerid);
py::dict kwargs = py::dict("playerid"_a=playerid, "killerid"_a=killerid);
g2o.attr("callEvent")("onPlayerDead", **kwargs);
return 0;
}
SQInteger sq_onPlayerDisconnect(HSQUIRRELVM vm)
{
SQInteger playerid, reason;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &reason);
py::dict kwargs = py::dict("playerid"_a=playerid, "reason"_a=reason);
g2o.attr("callEvent")("onPlayerDisconnect", **kwargs);
return 0;
}
SQInteger sq_onPlayerEnterWorld(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* world;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &world);
py::dict kwargs = py::dict("playerid"_a=playerid, "world"_a=world);
g2o.attr("callEvent")("onPlayerEnterWorld", **kwargs);
return 0;
}
SQInteger sq_onPlayerJoin(HSQUIRRELVM vm)
{
SQInteger playerid;
sq_getinteger(vm, 2, &playerid);
py::dict kwargs = py::dict("playerid"_a=playerid);
g2o.attr("callEvent")("onPlayerJoin", **kwargs);
return 0;
}
SQInteger sq_onPlayerMessage(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* message;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &message);
py::dict kwargs = py::dict("playerid"_a=playerid, "message"_a=message);
g2o.attr("callEvent")("onPlayerMessage", **kwargs);
return 0;
}
SQInteger sq_onPlayerMobInteract(HSQUIRRELVM vm)
{
SQInteger playerid, from, to;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &from);
sq_getinteger(vm, 3, &to);
py::dict kwargs = py::dict("playerid"_a=playerid, "from"_a=from, "to"_a = to);
g2o.attr("callEvent")("onPlayerMobInteract", **kwargs);
return 0;
}
SQInteger sq_onPlayerRespawn(HSQUIRRELVM vm)
{
SQInteger playerid;
sq_getinteger(vm, 2, &playerid);
py::dict kwargs = py::dict("playerid"_a=playerid);
g2o.attr("callEvent")("onPlayerRespawn", **kwargs);
return 0;
}
SQInteger sq_onPlayerShoot(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* munition;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &munition);
py::dict kwargs = py::dict("playerid"_a=playerid, "munition"_a=munition);
g2o.attr("callEvent")("onPlayerShoot", **kwargs);
return 0;
}
SQInteger sq_onPlayerSpellCast(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerSpellCast", **kwargs);
return 0;
}
SQInteger sq_onPlayerSpellSetup(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerSpellSetup", **kwargs);
return 0;
}
SQInteger sq_onPlayerTeleport(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* vobName;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &vobName);
py::dict kwargs = py::dict("playerid"_a=playerid, "vobName"_a=vobName);
g2o.attr("callEvent")("onPlayerTeleport", **kwargs);
return 0;
}
SQInteger sq_onPlayerToggleFaceAni(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* aniName;
SQBool toggle;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &aniName);
sq_getbool(vm, 4, &toggle);
py::dict kwargs = py::dict("playerid"_a=playerid, "vobName"_a=aniName, "toggle"_a = toggle);
g2o.attr("callEvent")("onPlayerToggleFaceAni", **kwargs);
return 0;
}
// -------------------------------------------------------
SQInteger sq_onPlayerEquipAmulet(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipAmulet", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipArmor(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipArmor", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipBelt(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipBelt", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipHandItem(HSQUIRRELVM vm)
{
SQInteger playerid, hand;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &hand);
sq_getstring(vm, 4, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "hand"_a = hand, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipHandItem", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipHelmet(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipHelmet", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipMeleeWeapon(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipMeleeWeapon", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipRangedWeapon(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipRangedWeapon", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipRing(HSQUIRRELVM vm)
{
SQInteger playerid, hand;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &hand);
sq_getstring(vm, 4, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "hand"_a = hand, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipRing", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipShield(HSQUIRRELVM vm)
{
SQInteger playerid;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getstring(vm, 3, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipShield", **kwargs);
return 0;
}
SQInteger sq_onPlayerEquipSpell(HSQUIRRELVM vm)
{
SQInteger playerid, slotId;
const SQChar* instance;
sq_getinteger(vm, 2, &playerid);
sq_getinteger(vm, 3, &slotId);
sq_getstring(vm, 4, &instance);
py::dict kwargs = py::dict("playerid"_a=playerid, "slotId"_a = slotId, "instance"_a=instance);
g2o.attr("callEvent")("onPlayerEquipSpell", **kwargs);
return 0;
}